Blake Matheny, College of Charleston
Scrabble in Arabic
Abstract: The main goal of this project is to create an adapted Scrabble Game for the Arabic Alphabet. Among the tools used are frequency analysis, morphological analysis, and Huffman Coding, in an effort to mimic point values and determine the appropriate amount of tiles. Questions still to be answered have to do with accuracy, data collection, and pseudorandom number generation.
Advisors: Garrett Mitchener (College of Charleston)